So, you're able to parry it as much as you like after the initial Candyball hit. Normally, if you're player 1, you can only parry the Candyball once (since multiple parries were patched out), however this is not the case for player 2. It can be a good point of reference to where the ball is going to go whether you're trying to chain it, or if you're trying to defend against it.Ĭandyball has a special property if you're player 2, where you're able to parry it multiple times. He hits the ball with his cane and he has a special ability to change the chemical composition of certain objects to give them strange and odd properties due to his mutation. When a Candyball gets going it becomes incredibly difficult to challenge, but thankfully, on most stages the Candyball will rotate towards where Candyman is currently standing on the stage. Candyman is a tap-dancing dandy with a big yellow head. Candyball causes the ball to warp through the wall, ceiling, or floor, to the opposite position of the stage, which is already pretty threatening, but on top of that Candyman is able to chain it multiple times by hitting the Candyball, and he's able to parry it. Just know that if the Candyman is facing away from you with special, tap, tap tap!Ĭandy's special is very phenomenal, and really pushes him to be one the best characters in the game because it compliments his angles incredibly well. With his high jump, he's able to get into any of these positions with ease, and then can force some brutal tap charges on his opponent. When Candyman is able to get away from you, this is where the panic will start to kick in. However, when he's able to get a rotation in or when he has special, candy can be a nightmare to defend. It forces your opponent to cover the ball close, which allows you to create phenomenal pressure scenarios.Ĭovering Candy while he's in hit lag is pretty basic, all you have to do is stand outside of his parry range and bunt. It's extremely sharp, much like his air down, which can act kind of like a Dice up angle. Candy's smash is a mixed bag, with some people thinking it's incredible with other's thinking it's subpar. Not only that, but his forward spike is great for punishing your opponent, where your air down wouldn't normally be able to connect. His spike also noticeably has the best frame data in the game, and has a mini switch up angle as an option (back spike) that lets you pass the ball to yourself easily. His up angle is excellent too, having amazing synergy with his air down which makes your opponent question which way to face when covering him. His air down is his most infamous angle, being the tightest horizontal angle across all characters, and he's easily able to slip it in behind his opponent. The game is currently scheduled for a 2018 release on PC and consoles.Candyman's angles are some of the deadliest in the game, especially as the ball speed grows. The game still plays in the 2D perspective, so don’t worry! ![]() The in-game sprites look like they’re 3D models now and they look great. The game has also undergone a graphical upgrade. By hitting taunt and then quickly holding up and bunt, you can make Switchs hat backwards to match his appearance in the original Lethal League. With Lethal League Blaze, more characters and stages are coming. Switch is one of the few characters that can change his appearance in Lethal League Blaze. Lethal League is a fun and fresh combination of two familiar genres mashed together in an ultra-slick package. This is where the real fun starts! The ball has seemingly no limit to how fast it can get, so eventually you’ll be breaking the sound barrier every time you hit the ball – provided you can survive that long with it flying towards you at light speed. ![]() Every time a player hits the ball, it bounces faster. The goal is to hit your opponent with the ball and take out all of their stocks (lives). All of his sprites and sounds are in the Lethal League files, so I have everything I will need. Lethal League is a 2D platforming fighting game where players hit a ball back and forth. Candyman (Lethal League) WIP (Completed) (Read 4181 times) Started by FourthRhyme, June 22, 2015, 06:49:24 PM. We can only assume from his extremely loud entrance that he’ll be playable character in the sequel, among others.Ĭandyman? Switch? Doombox? Baseball fighting game? If you’ve never heard of Lethal League, you’re probably very confused, as you should be! But, that’s actually a very apt description. ![]() ![]() But wait – who’s that giant yelling (or what we think is the beatbox equivalent of yelling) robot? This musical monstrosity is known as Doombox, the final boss of the original game’s Arcade mode.
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